It is so important for kids to learn through trial and error. There has been emphasis on “the right answer” and the penalties for not getting the right answer the first time. Many kids won’t even try. Better to not try than it is to be wrong. With the expansion of STEM and STEAM, inquiry and problem based learning, there is more opportunity to learn by doing, which includes making mistakes and improving.
Learn by doing and documenting the process has proven to be a great way to get kids to practice the process. The three prompts are. . .
a) Describe your design and why you created it the way you did (e.g. straw rocket).
b) How well did your design work? Use data to support your opinions.
c) What are your next steps to improving your design?